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nissefolk/CHANGELOG.md

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Changelog

All notable changes to this project will be documented here. Format follows Keep a Changelog.


[Unreleased]

Fixed

  • UI elements (stockpile panel, controls hint) now reposition correctly after window resize
  • Centered overlay panels (build menu, villager panel) close on resize so they reopen at the correct position
  • Mouse world coordinates now use ptr.worldX/ptr.worldY in BuildingSystem and FarmingSystem, fixing misalignment after resize or zoom

Added

  • Right-click context menu: suppresses browser default, shows Build and Folks actions in the game world
  • Initial project setup: Phaser 3 + TypeScript + Vite
  • Core scenes: BootScene, GameScene, UIScene
  • Systems: BuildingSystem, CameraSystem, FarmingSystem, PlayerSystem, ResourceSystem, VillagerSystem, WorldSystem
  • Utilities: simplex-noise wrapper, pathfinding
  • StateManager for central game state
  • NetworkAdapter for multiplayer/sync layer