5f646d54cab15529a6e4c4be37aef67f82333a0e
Silhouette now hidden by default and toggled on per frame only when isOccluded() detects a tree, rock or building 1–3 tiles below the Nisse. Adds WorldSystem.hasResourceAt() for O(1) tile lookup. Outline colour changed to light blue (0xaaddff) at scale 1.1. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Description
A peaceful settlement simulation focused on inhabitants
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