007d5b3feebcf99c48d882e0a342eff82f457b53
Separate test environment at /test.html (own Vite entry, own Phaser instance). ZoomTestScene renders a 50×50 tile grid with crosshair markers and a live HUD overlay showing zoom, scroll, viewport in px and tiles, mouse world/screen/tile coords, and renderer info. Zoom uses plain cam.setZoom() — no mouse tracking — to observe Phaser's default center-anchor behavior.
Description
A peaceful settlement simulation focused on inhabitants
Languages
TypeScript
99.5%
HTML
0.5%