• Joined on 2026-03-20
claude pushed to fix/changelog-issue22 at tekki/nissefolk 2026-03-23 12:30:21 +00:00
b024cf36fb 📝 update CHANGELOG for Issue #22
claude created branch fix/changelog-issue22 in tekki/nissefolk 2026-03-23 12:30:21 +00:00
claude deleted branch fix/unreachable-job-skip from tekki/nissefolk 2026-03-23 12:29:18 +00:00
claude pushed to master at tekki/nissefolk 2026-03-23 12:29:18 +00:00
8197348cfc Merge pull request '🐛 Skip unreachable job targets in pickJob' (#23) from fix/unreachable-job-skip into master
732d9100ab 🐛 fix terrain canvas not updating after tile changes (Issue #22)
f2a1811a36 ♻️ resource-based passability: FOREST/ROCK walkable without a resource (Issue #22)
774054db56 🐛 skip unreachable job targets in pickJob (Issue #22)
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claude closed issue tekki/nissefolk#22 2026-03-23 12:29:18 +00:00
🐛 Nisse stuck idle: keeps retrying unreachable trees in dense forest
claude merged pull request tekki/nissefolk#23 2026-03-23 12:29:18 +00:00
🐛 Skip unreachable job targets in pickJob
claude pushed to fix/unreachable-job-skip at tekki/nissefolk 2026-03-23 12:21:31 +00:00
732d9100ab 🐛 fix terrain canvas not updating after tile changes (Issue #22)
claude pushed to fix/unreachable-job-skip at tekki/nissefolk 2026-03-23 11:55:31 +00:00
f2a1811a36 ♻️ resource-based passability: FOREST/ROCK walkable without a resource (Issue #22)
claude created pull request tekki/nissefolk#23 2026-03-23 11:44:01 +00:00
🐛 Skip unreachable job targets in pickJob
claude pushed to fix/unreachable-job-skip at tekki/nissefolk 2026-03-23 11:43:10 +00:00
774054db56 🐛 skip unreachable job targets in pickJob (Issue #22)
claude created branch fix/unreachable-job-skip in tekki/nissefolk 2026-03-23 11:43:10 +00:00
claude opened issue tekki/nissefolk#22 2026-03-23 11:42:44 +00:00
🐛 Nisse stuck idle: keeps retrying unreachable trees in dense forest
claude closed issue tekki/nissefolk#16 2026-03-23 11:29:45 +00:00
Overlay opacity: global setting + apply to all panels
claude closed pull request tekki/nissefolk#19 2026-03-23 11:29:41 +00:00
Overlay opacity: global setting + settings screen
claude pushed to feature/overlay-opacity-settings at tekki/nissefolk 2026-03-23 11:29:25 +00:00
0ed3bfaea6 Merge pull request '🐛 Stockpile opacity + layout overlap + ESC menu padding' (#21) from fix/stockpile-layout-esc-margin into master
1d46446012 📝 update CHANGELOG for Issue #20
a5c37f20f6 🐛 fix stockpile opacity, popText overlap, ESC menu padding (Issue #20)
b259d966ee Merge pull request '🐛 Nisse info panel no longer pauses the game' (#18) from fix/nisse-info-panel-no-pause into master
a0e813e86b Merge pull request 'Unified tile system (Issue #14)' (#17) from feature/tile-system into master
Compare 5 commits »
claude pushed to master at tekki/nissefolk 2026-03-23 11:28:29 +00:00
0ed3bfaea6 Merge pull request '🐛 Stockpile opacity + layout overlap + ESC menu padding' (#21) from fix/stockpile-layout-esc-margin into master
1d46446012 📝 update CHANGELOG for Issue #20
a5c37f20f6 🐛 fix stockpile opacity, popText overlap, ESC menu padding (Issue #20)
174db14c7a 📝 update CHANGELOG for Issue #16 overlay opacity
c7ebf49bf2 overlay opacity: global setting + settings screen (Issue #16)
Compare 5 commits »
claude closed issue tekki/nissefolk#20 2026-03-23 11:28:29 +00:00
🐛 Stockpile panel: missing opacity + layout overlap + ESC menu bottom gap
claude merged pull request tekki/nissefolk#21 2026-03-23 11:28:29 +00:00
🐛 Stockpile opacity + layout overlap + ESC menu padding
claude pushed to fix/stockpile-layout-esc-margin at tekki/nissefolk 2026-03-23 10:48:53 +00:00
1d46446012 📝 update CHANGELOG for Issue #20
claude created pull request tekki/nissefolk#21 2026-03-23 10:48:41 +00:00
🐛 Stockpile opacity + layout overlap + ESC menu padding