🐛 Skip unreachable job targets in pickJob #23

Merged
claude merged 3 commits from fix/unreachable-job-skip into master 2026-03-23 12:29:18 +00:00
2 changed files with 1 additions and 1 deletions
Showing only changes of commit 732d9100ab - Show all commits

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@@ -78,6 +78,7 @@ export class GameScene extends Phaser.Scene {
this.adapter.onAction = (action) => { this.adapter.onAction = (action) => {
if (action.type === 'CHANGE_TILE') { if (action.type === 'CHANGE_TILE') {
this.worldSystem.setTile(action.tileX, action.tileY, action.tile) this.worldSystem.setTile(action.tileX, action.tileY, action.tile)
this.worldSystem.refreshTerrainTile(action.tileX, action.tileY, action.tile)
} else if (action.type === 'SPAWN_RESOURCE') { } else if (action.type === 'SPAWN_RESOURCE') {
this.resourceSystem.spawnResourcePublic(action.resource) this.resourceSystem.spawnResourcePublic(action.resource)
this.worldSystem.addResourceTile(action.resource.tileX, action.resource.tileY) this.worldSystem.addResourceTile(action.resource.tileX, action.resource.tileY)

View File

@@ -50,7 +50,6 @@ export class TreeSeedlingSystem {
this.removeSprite(id) this.removeSprite(id)
this.adapter.send({ type: 'REMOVE_TREE_SEEDLING', seedlingId: id }) this.adapter.send({ type: 'REMOVE_TREE_SEEDLING', seedlingId: id })
this.adapter.send({ type: 'CHANGE_TILE', tileX, tileY, tile: TileType.FOREST }) this.adapter.send({ type: 'CHANGE_TILE', tileX, tileY, tile: TileType.FOREST })
this.worldSystem.refreshTerrainTile(tileX, tileY, TileType.FOREST)
const resourceId = `tree_grown_${tileX}_${tileY}_${Date.now()}` const resourceId = `tree_grown_${tileX}_${tileY}_${Date.now()}`
this.adapter.send({ this.adapter.send({