📝 update changelog with tile-clearing fix
This commit is contained in:
@@ -8,6 +8,7 @@ Format follows [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
|
|||||||
## [Unreleased]
|
## [Unreleased]
|
||||||
|
|
||||||
### Fixed
|
### Fixed
|
||||||
|
- Nisse now clear the FOREST/ROCK tile after harvesting, opening paths to deeper resources
|
||||||
- Nisse no longer get stuck idle after depositing items at the stockpile
|
- Nisse no longer get stuck idle after depositing items at the stockpile
|
||||||
- Working Nisse now reset to idle on game load (like walking ones), preventing stale AI state
|
- Working Nisse now reset to idle on game load (like walking ones), preventing stale AI state
|
||||||
- Stale jobs with empty carry are now cleared after work completes, avoiding a false "haul to stockpile" loop
|
- Stale jobs with empty carry are now cleared after work completes, avoiding a false "haul to stockpile" loop
|
||||||
|
|||||||
Reference in New Issue
Block a user